Savage Worlds for FGII

Ideas, suggestions and bug reports for the Savage Worlds ruleset for Fantasy Grounds II
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conviction

Response from the site administrator
Ikael, 24.04.2020
Implemented in SavageWorlds v5.2
Talyn, 18.03.2020, 00:50
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Conviction Setting rule be added to the SWADE ruleset

Response from the site administrator
Ikael, 24.04.2020
Implemented in SavageWorlds v5.2
mac40k, 30.03.2020, 02:10
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Aceable desktop dice aren't hidden when roll on tower

Regular dice rolls (non trait) like just dropping a d6 in teh tower work fine. However if the client option "Dice: Desktop dice can Ace" is "on" the dice thrown on the tower are shown for everyone not only the GM.
Response from the site administrator
Ikael, 09.09.2020
Implemented in SavageWorlds v5.2.8
ragnarol, 08.06.2020, 04:50
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Dragging tokens on top of others merges them

Link to a video showing it. cannot replicate on CoreRPG https://youtu.be/aGfsYcR5ECc
Response from the site administrator
Ikael, 21.11.2020
Fixed in v5.2.10
Juan, 17.11.2020, 23:57
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