Savage Worlds for FGII

Ideas, suggestions and bug reports for the Savage Worlds ruleset for Fantasy Grounds II
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Fire Elemental Creature

Fire Elemental is missing its d6 Notice skill Fire Elemental's Flame Strike should be a Shooting roll, it has no type on the Combat tab.
Matchstickman, 21.06.2017, 04:30
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Water Elemental Creature

Water Elemental is missing its d6 Notice skill Water Elemental's Waterspout should be a Shooting roll, it has no type on the Combat tab. Water Elemental has the ability WaterSpout, on the Main tab the description ends with "This puts out any...
Matchstickman, 21.06.2017, 04:31
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Giant Worm Creature

Giant Worm has no (A) next to its Smarts, it should have. Giant Worm has the Guts skill, this has been removed in the later versions of the book.
Matchstickman, 21.06.2017, 04:32
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Goblin Creature

Goblin has the Guts skill, this has been removed in the later versions of the book.
Matchstickman, 21.06.2017, 04:32
1 comment
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Horse, Riding Creature

Horse, Riding has no (A) next to its Smarts, it should have. Horse, Riding has the Guts skill, this has been removed in the later versions of the book.
Matchstickman, 21.06.2017, 04:34
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Horse, War Creature

Horse, War has no (A) next to its Smarts, it should have. Horse, War's Size ability (Main tab) is missing an N in the word "and" Horse, War's Kick attack (Combat tab) needs an additional d4 for damage Horse, War has the Guts skill, this has...
Matchstickman, 21.06.2017, 04:34
1 comment
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Liche Creature

Liche has the Guts skill, this has been removed in the later versions of the book.
Matchstickman, 21.06.2017, 04:35
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Lion Creature

Lion has no (A) next to its Smarts, it should have. Lion has the Guts skill, this has been removed in the later versions of the book.
Matchstickman, 21.06.2017, 04:37
1 comment
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Minotaur Creature

Minotaur is armed with a Spear. Neither the Main tab nor the Combat tab mention it gives +1 Parry (which is factored into his Parry stat already)
Matchstickman, 21.06.2017, 04:38
1 comment
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Mech (Sentinel) Creature

Mech (Sentinel) has no armor stat, it should have a 4 (for 10 total Toughness)
Matchstickman, 21.06.2017, 04:39
1 comment
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Mule Creature

Mule has no (A) next to its Smarts, it should have.
Matchstickman, 21.06.2017, 04:45
1 comment
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Ogre Creature

Ogre has an 11 Toughness, it should be 12 Ogre has the Guts skill, this has been removed in the later versions of the book.
Matchstickman, 21.06.2017, 04:45
1 comment
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Orc Creature

Orc on the Main tab under gear it says they are armed with a short sword (Str+d6), they are not, they are armed with a scimitar (Str+d8) Orc on the Combat tab, they are armed with a short sword (Str+d6), they should not be, they are armed with a...
Matchstickman, 21.06.2017, 04:48
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Orc Chieftain Creature

Orc, Chieftain has the Guts skill, this has been removed in the later versions of the book.
Matchstickman, 21.06.2017, 04:51
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Shark, Great White Creature

Shark, Great White has no (A) next to its Smarts, it should have. Shark, Great White has the Guts skill, this has been removed in the later versions of the book.
Matchstickman, 21.06.2017, 04:52
1 comment
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Shark, Medium Maneater Creature

Shark, Medium Maneater has no (A) next to its Smarts, it should have. Shark, Medium Maneater has the Guts skill, this has been removed in the later versions of the book.
Matchstickman, 21.06.2017, 04:53
1 comment
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Snake, Constrictor Creature

Snake, Constrictor has no (A) next to its Smarts, it should have. Snake, Constrictor's Constrict Ability in the Main tab is formatted oddly. Snake, Constrictor has the Guts skill, this has been removed in the later versions of the book.
Matchstickman, 21.06.2017, 04:55
1 comment
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Snake, Venomous Creature

Snake, Venomous has no (A) next to its Smarts, it should have. Snake, Venomous' Special Abilities in the Main tab are not as they should be at all! Quick, Size-2 and Small are OK, but Poison is an earlier version, and Bite has been replaced by...
Matchstickman, 21.06.2017, 04:56
1 comment
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Spider, Giant Creature

Spider, Giant has no (A) next to its Smarts, it should have. Spider, Giant's Special Abilities in the Skills tab are missing Wall Walking Spider, Giant's description in the Main tab is an earlier version. Spider, Giant's Special Abilities in...
Matchstickman, 21.06.2017, 04:57
1 comment
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Swarm Creature

Swarm has no (A) next to its Smarts, it should have. Swarm's attack hits automatically but on the Combat tab it is a throwing roll, it should have no Type
Matchstickman, 21.06.2017, 05:00
1 comment
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Troll Creature

Troll's description on the Main tab replace the sentence beginning with "In modern games..." with "In modern games and fiction, trolls are monsters with the ability to regenerate damage and a weakness to fire." Troll's Special Ability Improved...
Matchstickman, 21.06.2017, 05:00
1 comment
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Vampire, Ancient Creature

Vampire, Ancient Weakness (Holy Symbol), remove the extra "s" at the end of "test of spirits" Vampire, Ancient Weakness (Stake through the Heart) add the word "total" after "versus the damage" Vampire, Ancient has the Guts skill, this has been...
Matchstickman, 21.06.2017, 05:01
1 comment
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Vampire, Young Creature

Vampire, Young (Holy Symbol), remove the extra "s" at the end of "test of spirits" Vampire, Young (Stake through the Heart) add the word "total" after "versus the damage" Vampire, Young has the Guts skill, this has been removed in the later...
Matchstickman, 21.06.2017, 05:02
1 comment
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Werewolf Creature

Werewolf has the Guts skill, this has been removed in the later versions of the book.
Matchstickman, 21.06.2017, 05:03
1 comment
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Zombie, Player Guide Creature

The Zombie in the Player Guide has gear! The Zombie in the Player Guide has its Special Abilities (Main tab) formatting messed up.
Matchstickman, 21.06.2017, 05:04
1 comment
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Flight, Burrow and Aquatic Creature Edges

The Dragon shows its Flight Pace/Climb in the Skills tab, no other creature does. Should they all be the same for consistency? Should Aquatic be changed to show its pace too? Should Burrow? Flight Creatures Dragon, Air Elemental Aquatic...
Matchstickman, 21.06.2017, 05:05
1 comment
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Onesheet NPCs

The Troll Raider, Thorkellson's House Guard and Jarl Thorkellson all have Shooting for their default for the Throwing Axe equipment!
Matchstickman, 21.06.2017, 05:06
1 comment
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Revised minisheet

Character sheet's minisheet could be revised. Current implementation has two separate sheets (main and attack), it doesn't work that well with latest FG engine's capability to remember sheet sizes and adding new fields to it as developer is...
Response from the site administrator
Ikael, 07.01.2018
Implemented in v4.6
Ikael, 08.10.2017, 04:50
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Copy premade NPCs

Currently, if I wanna use a premade NPC as a template for another NPC, I have to make a new NPC and open another then manually mimic the stats I want. This can be time consuming. It would be much easier if I could just copy/duplicate and NPC,...
Response from the site administrator
Ikael, 30.10.2018
You can duplicate NPCs in masterindex view (open it from right sidebar). To duplicate NPC you must start dragging from one shortcut and drop it back to the list. This will create editable entry. This applies to any other entry type as well.
Mendoza, 13.10.2018, 10:24
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SWEL Request

I would like to be able to specify names for the library vs. window title #### Reference Manual :: Name in Library Link ============================================ @@name::Reference Manual Window Title Also I would like to be able to use...
Response from the site administrator
Ikael, 05.05.2019
Use @@refmanual_title::XXX attribute within reference manual to change the window title. Custom classes won't be supported because data paths needs to be reserved for ruleset supported paths.
Talyn, 29.12.2018, 00:56
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